We have developed an Oroo’ adventure PC game with three stages for kids. On the first level the Oroo’ signs are explained in the form of stories followed by an interactive component of finding hidden signs scattered in the background picture of the rainforest. Then, the users have to distinguish between pairs of presented Oroo’ messages. And finally the kids are presented with an Oroo’ sign representing an animal and are requested to shoot the corresponding animal with a blow pipe. The game is then followed by a quiz to test the users’ Oroo’ sign knowledge. A first evaluation, with 17 kids in Long Lamai, suggests that the general interest in local content games is awakened yet the learning curve has been rather shallow. A number of improvements are required to enhance the performance and its applicability beyond kids.

Research Outcomes

Project Team

  1. Tariq Zaman
  2. Lai Chiu (Intern),  Faculty of Computer Science and Information Technology, UNIMAS
  3. Kassie Teo (Intern), Faculty of Computer Science and Information Technology, UNIMAS